QuantV Graphics Mod for GTA V: A Complete Overview
What is QuantV?
QuantV is a highly detailed graphics modification for Grand Theft Auto V (GTA V) that enhances the game’s visual quality. It offers improved lighting, reflections, textures, and atmospheric effects, making the game look more realistic and immersive. The mod is often compared to other popular GTA V graphics mods like NaturalVision Evolved (NVE) and Redux.
Features of QuantV
Enhanced Lighting & Shadows
- Improved global illumination and ambient occlusion.
- Better dynamic lighting for day and night cycles.
- More realistic shadows with softer edges and higher accuracy.
Photorealistic Reflections
- Enhanced car reflections and wet surface effects.
- More detailed mirror reflections in vehicles.
- Improved reflections in water bodies.
Weather Overhaul
- Realistic weather transitions (rain, fog, storms, etc.).
- High-resolution clouds and atmospheric haze.
- Improved volumetric fog and depth of field effects.
Better Road & Building Textures
- Sharper road textures with enhanced cracks and dirt details.
- Upgraded building materials for a more realistic urban feel.
- High-quality grass, trees, and foliage with better shading.
Color Grading & Post-Processing
- More vibrant and balanced color tones.
- Cinematic effects like lens flares, bloom, and film grain.
- Improved night-time neon lighting and HDR effects.
Performance Options
- Offers different settings to balance visuals and performance.
- Can be adjusted for mid-range and high-end PCs.
- Performance Impact: The mod is demanding, requiring a powerful GPU and CPU.
- Compatibility: It may not work well with other heavy mods like NVE or Redux.
Final Thoughts
QuantV is one of the best visual mods for GTA V, offering a highly realistic experience. However, it requires a strong PC setup and careful installation. If you’re looking for a more cinematic and lifelike GTA V experience, QuantV is a great choice.
The mod is missing volumetric clouds in the QV Optionals folder.
there is no QV Cloud in Optional folder, its now shifted to reshade [ that is part 2 OIV ]